public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if ((oldkeys & KEY_FIRE)
{
RemovePlayerFromVehicle(playerid)
}
return 1;
}
RemovePlayerFromVehicle()
if ((oldkeys & KEY_FIRE)
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if ((oldkeys & KEY_FIRE)
{
RemovePlayerFromVehicle(playerid)
}
return 1;
}
RemovePlayerFromVehicle()
if ((oldkeys & KEY_FIRE)
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
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